![]() It swings its head, hitting twice and acting as a good combo starter. Utilt: SOMETHING transforms into its Salli variant. This projectile serves as a good edgeguarding tool. Up is KEL, who throws his ball in an arc. Down is HERO, who attacks with his spatula, hitting upwards as a combo starter. ![]() This attack is slower than the others, but is a potent kill move. While the static is present, SOMETHING can control which friend shows up by using the control stick. When it clears, it reveals one of OMORI's friends. If you're prepared, this is an excellent combo starter.įtilt: Some static appears in front of SOMETHING. If this attack hits the foe and you let go of the attack button, the attack will end almost immediately. SOMETHING will continue moving so long as the button is held down, including off ledge. This is rather slow for a jab, but if it hits and AFRAID foe, they take extra damage and knockback.ĭattack: SOMETHING transforms into HELLMARI and surges forward, inflicting AFRAID. Jab: SOMETHING take's out OMORI's Shiny Knife. The only way to defeat it is to stay far away, avoiding SOMETHING's large attacks, or to face you fears head-on, dealing damage to get rid of your fear. SOMETHING uses its AFRAID status and big hitboxes to wrack up massive damage against its foes while staying just out of reach. Dealing damage to SOMETHING reduces they time they're AFRAID for. Additionally, when SOMETHING hits an AFRAID foe with an attack, it will be AFRAID for longer. While AFRAID, foes take damage while they're too close to SOMETHING, and take more damage from SOMETHING's attacks. Many of Something's attacks can inflict AFRAID. SOMETHING, the looming presence from OMORI, appears in Rivals of Aether. ![]() ![]() It is recommend you play the game before reading further or playing this character. This character contains major spoilers for OMORI. ![]()
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